Narratives.

September 2, 2010 at 5:01 am (stories) (, , , )

Both of these stories are true. Even if they are not literally true accounts of events that transpired, they both express truth.
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Story one.

There once was a man, and in his house he threw a party. His friends came over, and times were good. Some of the neighbors nearby had become friends, and came to the party. Others came, and went, and the party rocked on and good times were had. There was the occasional awkward situation, vomiting in the planter or stumbling home drunk, but the music was kicking, the beer was cold, and good times were had.

And then a whole group of new people came by, because they saw the party from the street.

“Hey, can we join?” they asked. “It looks like fun.”

And the host replied, “Sure! More people’s more party!”

And so they came, and joined the party. Some of the older guests were making out in back rooms, or passed out under the couch, and in the front room, at the party proper, the new guests came to outnumber the old, and then they came with questions.

“We see you like beer! Cool. Hey, can we drink your beer? We’ve got a box of wine coolers, you can have it to replace the beer.”
“And hey, we don’t like techno. Can we play our jazz cds, instead? And, we’d like to turn it down so we can have a proper conversation.”
“It’s kind of chilly in here, we’re all cold. Can we turn up the thermostat?”

And the host, and those who had been at this party since it started, began to grow bitter. Who were these people who had come to this party? And why, when they wanted to change so much of it, did they stay in the house they had been invited to, that they chose to come, instead of finding their own?
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Story two.

Once there was a mural on the wall. This was the ongoing work of many artists, and it reflected them all. The mural was a living thing, and it was their soul, telling a tale of the past while also being a product of the present and growing towards the future. It was created by a group – it was them, and they were it -, and over time, the group had grown. The more brightly colorful and visible parts of the mural attracted many people who marveled at it, and many who wanted to join the artists creating it.

Many artists had joined before, and have contributed to this project. Some had grown the greater image and helped to shape what it was, others took their colors and moved somewhere else in time, others sort of fit in but never really became artists.

Everyone loved the mural.

Those who were the newest, however, began to feel as if those who had been drawing since the beginning, the old guard, was harrumphing and standing with a sheet of glass. The new artists felt that what they had seen that called them over was not what had been painted. They also felt as if they had been invited to a group project, only to discover that the project was at an end. They felt the Old Guard, even if they were some good people, people they could like, were… happy with the mural. And defensive of it.

They felt that that the whole image was not shown and that the visible parts told a completely different story, one they did not like, and felt lied to when the promise and beauty that they had seen seemed to be an illusion. They felt excluded, that the Old Guard was refusing to let the mural grow anymore, to change to incorporate their voices and their paints.

Why had they been invited, had they been welcomed, to this collaboration that did not want to add their voices to the choir and their paints to the wall?
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Both of these stories are true … and both of these stories tell the true history of the same incident.

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Lok’tar ogar!

August 29, 2010 at 4:25 am (Uncategorized) (, , , , , )

Let’s get down to business
To defeat the Scourge
Did they send me Murlocs
When I asked for Horde?

You’re the saddest bunch I’ve ever met
But you can bet, before we’re through,
Mister, I’ll make a raider out of you…

What do you know, I think I found my voice. I never know how to begin a blog post, I’m no good at a preamble that leads into my topics, so let’s just jump right in. I can’t figure out how to say what I wanted to say, so I’ll just talk about what I want to say.

I believe that in raiding, I have become a better person. I don’t mean that raiding makes me a better person than you, I mean that it has made me better than I was before. It demands, at least of me, certain skills which I have had to develop and to leverage to achieve the success I have and to believe I can achieve the successes I will get later. Skills that translate absolutely outside the game. My accomplishments in WoW should be able to go onto my resume.

I play my classes well. Why? Because I put thought into them, and because I seek out education. I gather extra information, and bring it together. I use tools, be they spreadsheets, or forum discussions, or math, or guides. But I don’t just blindly consume this information: I read the discussions and watch the objective science (or, at least, math) behind a lot of it, and from there formulate my ideas of what I’m going to do. And then, with all that information, I think I execute it… fairly well.

I raid well. Why? I pay attention to my surroundings and can juggle multiple task-components while still thinking about what’s going on and keeping my mind on something like my rotation. This is a skill that has developed as I played the game – I started out oblivious, but then I learned not to stand in bad, and then to keep moving out of bad while still doing what needed to be done. Going from dps to star dps in heroics to a raider, then a raid tank, and now working on heroic healing, it has all made me more aware and able to collate, process, and act upon, more and more information. As I move into tanking and healing, I am developing a cooler head even as things go pear-shaped.

But at the same time, raiding is a group effort at-level. I cannot succeed alone, and other cannot succeed if I am slacking off or performing poorly, both from an individual-component standpoint and from a group membership standpoint. And speaking of group membership, let us not forget that WoW is a social game, one we play with other people.

In raiding, I have developed greater skills to work as a member of a unit, both in a set group set to a purpose, and also a unit that has members rotate in and out of a bigger set. A lot of people, I find in life and in raids, cannot do this. This isn’t just working together by doing it, but two things that transcend merely being in the same zone and slamming on the same boss. Functioning with team happens on two factors: in the gestalt operation of a truly well-oiled group, which has worked well together, where they come together to play at a higher level than normal, to draw out the best and truly ‘work as one raid”… but also to function, socially, with people who I don’t necessarily always like – we are still able to focus on our task and to get it done. Skills that, again, I didn’t have as much as I did before I started raiding.

And what is a raid, especially in a group? It is a commitment of time and of energy. Dedication. As an accomplished, reliable, and skill raider, I have demonstrated my ability to dedicate my resources to a group effort that is both bigger me and, sometimes, not entirely perfectly reflective of what I want – but I still do my best to help it accomplish its goals. I can even set aside time out of my life fairly regularly to make a committment and to contribute.

There are more skills or ways of thinking that I already had, and that in raiding the way I do become apparent.

I have to be adaptable. And I have been flexible, as how to play my classes has changed, as I’ve needed to adapt to new fights, or to changes in a current fight either built-in or due to something going wrong or different. If I wasn’t already, I would have had to develop it, and if I wasn’t or didn’t, I wouldn’t be as successful as I am today.

I believe that being good enough to do something is not, usually, good enough. A sloppy kill is a bad kill, and it should be tightened up and cleaned up next time. A raid plan that eventually kills the boss but does so slower or at greater risk of failure or with artificially stricter fault tolerances is not a good plan. Even if we kill the boss and get loot. Even if I stay alive as a tank and hold agro. Even if bosses die to my arrows or players live via my heals, there is probably some way I could have done it better, made the raid go smoother. I actively look for ways to improve my performance above mere necessary thresholds of “good enough.” The ongoing process of this motivation is, surely, a factor that contributes largely to my skill now.

I have failed many times. I have failed personally. I have failed on the whole as part of a unit, even when it was nothing within my control or influence. It is frustrating, yes, but my response to these failures is not to get frustrated, or find something discouraging on its own. No: what I do is I believe that it is still something I can do. We can do. And so I ask: “why did we fail?” I seek those answers, and I use them to then answer the question, “how can we not fail next time?” When I fail, I learn why, and work to make sure it doesn’t happen again. When the group fails, I don’t try to blame or give up or get discouraged (until it seems a break must be taken, but it’s just a rest period, nto a surrender) – I try to figure out what to try differently (assuming it’s not bad RNG) so that next time it goes better. And better. And better. And then we will achieve victory. And then we will do it better. And better. And then we will achieve farm status.

Within WoW, I am a finely wrought sword. I have gone from a lump of newb ore to bars through the smelting proccess, and then come from the hammers and the temper of the forge, sharp and deadly and serving my purposes well. There has been fire and there has been blows, it has been forces from outside acting upon me and forces from within. Even outside of the game, what I have done and learned, I see how to generalize.

I leave this with two final notes: I believe these are all valuable tools. I said I would make a raider out of newbs, and this is part of how. I am not giving anyone a hand out. There are no handouts that will make you less a newb, only ones that will make you a newb with a high gear score. There ‘welfare epics’ and there is all the BoEs and crafteds you can buy and you know what? None of it teaches you not to stand in Defile or hug Spores or switch targets as the kill priority changes or how to deal with the grind of Progression. But this is a hand up: nothing I have done or do is really unique to me. Put my data together and figure out how to use it. Although this, I think, is wasted on many of my readers as most people who know about and follow this blog are as good or, even, better, than me.

Ultimately: there is one final component to being a good raider, that I keep taking to heart, and that I feel is, if not essential to a successful raid, or something proven by my personal ability as a player and raider, at least is vital to all of it: remember that everyone who plays WoW is a person. From my friends in my long list of guilds I’ve been in, to even the trade-trolls. Everyone I raid with, from the awesome people I meet in the random pug to the ninja looters, ninja loggers, jackasses, elitsits, and newbs both chill and angry, everyone is a person.

When I group with people, I don’t want my time wasted and my efforts to be put to naught, and as such, I also don’t want to waste their time and effort. When I raid, it’s anywhere from seven to twenty-four other people, and we’re all here to have fun. And to accomplish a shared goal. Part of dedicating myself to it is being mindful and dedicated to not fucking it up by being inconsiderate or stupid or wasting their time. When I show up, I bring it to win it, yes: but I also view the whole thing as a group of effort by people who depend, in part, on me, and do not want to let them down, or to make it an awful firestorm of anti-humanistic badness.

This game has made me a better person, and I rock at it because I am a good person.
This game has made me good friends outside of it, and beyond the context of playing a game.

Isn’t that cool?

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There Will Be Drama.

July 22, 2010 at 10:04 am (stories) (, , , , , , )

That was what I was going to call my blog when I had the first idea of blogging about WoW. Almost a year ago, now, when one guild was slowly falling apart as it was due to a lot of the core being somehow disillusioned with all the Cataclysm news, and leaning towards Aion.

“Hey, speaking of WoW-killers, what’s a one-word joke?” “Aion.”

I had no intention of going, especially because the beta left me thoroughly unimpressed and there was no endgame that I would appreciate. And so, knowing he and the other officers would leave the guild when we downed Arthas (at the very latest, when Cata came out), he said he would leave me to run the guild. Around the same time, the guild was splitting into two faction camps – ‘his people’, and ‘my people’, because our visions that we both founded the guild on, and the people they and we had attracted, weren’t working out together. And when eight of our members started spending no time in WoW except to raid and spent the rest playing the Aion beta or early release, those who remained began to feel disillusioned, that most of leadership was out of touch and just using those who remained to aggrandize their own raiding, it was suggested – and I began to consider – that really, he should step down now.

And when he did, there would have been changes. But that time never came, we just argued to the point that I couldn’t take what our guild had become, and then on the heels of a ridiculous argument, I finally gquit. I lurked for a bit getting my affairs in order, and then took Mathorvos to Alliance side and Azgalor.

I knew, though, that to run the show is to deal with drama. The blog was originally not going to be yet another Hunter blog, but rather a blog about picking up the gm hat to go with my officer’s stars and what that journey was like, and the drama that followed.

Why do I mention this, now?

Because I have left Brotherhood of Oblivion. The story is too much to tell here, because the story isn’t what happened in terms of who said or did what. The truth of the story is in how those involved perceived events that happened, and how those perceptions and mis/understandings colored their future perceptions and influenced those actions. And right now, there are two major stories who only agree on the most basic of facts and actors, mutually incompatible narratives about why it happened.

Ultimately, I left some friends behind. I left behind some people who’s company I enjoy. But I knew I did the right thing when, being sad that no one replied in farewell to my parting forum post, I was invited to Stands in Bad – and almost everyone whose reply would have meant a damn said in /g that it was nice to see me there.

I have been digging into the story and seen a relatively catastrophic clash of miscommunication and misunderstanding. I have learned a lot, both in the positive “this seems to have worked, albeit to little because it is far too late” and in the negative “this does not work.” My attitudes have grown and I have learned from these events.

I thought to use them, as I told the then-GM of BoO, and now-GM of Stands in Bad, to start my own guild. And that was when I learned that so much of what I wanted to do with a new guild was a part of Amber’s plan. Believing myself more to be an (excellent) officer than a commander, and not wanting to butt guilds on two very similar visions, I resigned my commission in BoO for a number of reasons I don’t desire to get into in public, and accepted a commission in Stands in Bad.

It is still Lieutenant Huntard. Just in a new guild. I am Mathorvos, and I Stand in Bad.

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*snaprant*

March 10, 2010 at 7:55 pm (Uncategorized) (, , )

Okay, folks.

Where is the war in warcraft now? It seems they’re too busy killing dragons and dead things to worry about fighting each other.

*deep breath*

Those things? When they’re killing dragons and dead things and old gods and lich kings? THOSE. ARE. WARS. You dumbshit!

Horde vs. Ragnaros / The Quiraji, Alliance vs. Ragnaros / The Quiraji … Horde vs. Illidan, Alliance vs. Illidan… Horde vs. Yoggie / Arthas, Alliance vs. Yoggie / Arthas… Horde vs. Ragnaros / Deathwing, Alliance vs. Ragnaros / Deathwing … These are all wars! The combined efforts versus Archimonde at the Battle of Mount Hyjal? That was a war!

Hurr hurr it’s WARCRAFT so clearly the Alliance and the Horde must be at perpetual WAR! No. Shut up. There are plenty of wars not rooted in another senseless, forced, lore-poor “lol orcs vs. hoomans!” conflict. Besides, “combined effort” or “separate problems while dealing with mutual threat” doesn’t write out antagonism (just not this Garrosh / Wrynn bullshit we’ve had since the opening of Ulduar).

Maybe you want the simplistic lol orcs vs. humans. That’s fine. Just stop fucking saying it because “it’s WARCRAFT and that’s WAR!”. There’s plenty of other wars that’ve been going on.

(clearly, too, I find them more interesting).

Sigh. That is all.

Substance coming Soon*

(*Soon tm Blizzard).

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This is threatening to turn into a Newbie Tank Blog.

February 4, 2010 at 9:55 pm (althattery) (, , , , , )

Adventures In Babysitting Tanking! I guess I’ll have to write a bit on Being A Hunter … and I think I even found a niche. I’ve discovered that recently a lot of people talk about a lot of things on my mind and what I want to say, has been said (contra-DPS bias, people calling BS on people saying WoW Is Easy**) – the idea of “what to write” (other than just expressing myself on the subject for my own fun writing about it) is best answered by “what do I want to read, but am not finding elsewhere” (and unless I’m missing a blog or two, there’s some excellent theorycrafting FAQs on Huntering but not much in the way of middle ground. “This is what we found”, newbie help (which is immensely helpful – I’m half the hunter I am today because of the bestest hunter blogger evar, BRK. <3) – but when I was just digging into Huntering some moar explanation would have been nice. Maybe I can help someone else. Wow, digression.

What I'd really wanted to do, though, today, now, was a bit of an open letter to people in random dungeons:
*Dear Death Knights: Please, don't drop Death and Decay in front of mobs before I pull; please wait for me to at least hit them with my shield, taunt, or judgment, and especially please let them get into my Consecration. I'd like a leadup on threat, please. On the up side, I figured out what to do with you – you're gonna waste your runes because I'm going to just move to the side and pull them so they don't run through it.

*Dear Death Knights again: please, use Death Grip tactically, rather than "I want to dps you, you're not here, I'm not going to walk to where you are WHEN I HAVE DEATH GRIP WHY WOULD I DO THAT"? Death Gripping a stray mob, a runner, or especially a caster my shield missed into melee range (especially into my consecration) is a good use of Death Grip. When I'm running to the mob and you're behind me and you pull them past me and to you, that is a poor use. When you are standing three feet behind me and pull it into the space between us, this just makes me go WHAT THE FUCK. Also, I'm trying to tank them, which means I need to move so everyone is more or less in front of me again. So I can, and so they don't hit my weak point for massive damage.

*Dear Warriors: Kind of like with DKs and death grip… If I'm moving to attack, and haven't thrown my shield, please don't charge. If you go zooming past me before I stop and tank you have probably opened up too early. I know that charge gives you rage, and that's fine, but hold off on a second, okay? Which reminds me – popping Bloodrage before I even start MOVING? That's not time efficient. That's not going to poke me to go – I'm going to go when the healer is ready and some of the DPS is. Jumping the gun is just annoying. If I were a bitch I'd let it wait out THEN pull. But i'm not there, I'm not like that – yet. And like Healers have healing instinct, I have tanky instinct. Maybe I want to let you die, but while petty – and kinda fun! – it's not practical. We might need your dps. I want to have you live, stop making it so hard, and stop trying to tank by charging early and opening up with sunders or even a devestate. PLEASE.

*Dear AoE: At heart, I am Hunter. I love you. But please for the love of god wait to show up until I have agro! We don't get along like this. I know you love me, and I love you, but when I'm not Huntering we're a bad mix unless there's a bit of an aggro buffer! Let me get my dance in with every tank's girlfriend, and then I'll dance with my bestest friend, mmkay? I mean, yeah, there's a reason I'm a Paladin tank, lolaoethreat, but we can't just hop to the first dance of the night right away together.

*Dear everyone: let me share with you a good rule of thumb. Does it have a cast bar? Does this cast bar go down because it casts heals? Or does it make big glowy zones of hurtypain that call to you like sirens to stand in theMNOBESTRONGMOVE … ahem … yes? Chances are these people, even if they don't have the big glowy skull that is WoW's bash-them-with-a bat signal, they die first. Please kill the casters. Plus, sometimes they have AoE! They're threatening our precious AoE DPS monopoly! ATTTAAAAACK!

*Dear mage: YOU DROPPED A TABLE I LOVE YOU HAVE MY BLESSING BABIES. Oh? You didn't? BAH HERE HAVE KINGS ANYWAY but I will be glaring at you while I nom my Crusty Flatbread instead of Delicious Mana Manna. (do dooo doo do, mana manna…).

*Dear other paladins in the group besides me and probably Temnyi who's healing me: we like to hash out who's covering what. Usually, Tem has Imp. Wis, and I don't have Imp Might yet, so I kings, and he does Blessing of Wis/Might/Otters. If you've got Improved Might or something, let us know. Or you can do kings and I'll do him a favor and put Sanc on everyone. Don't just start dropping blessings! I mean, most of the time, buffing everyone is appreciated, but just because we're not running / configuring PallyPower for lol5mans doesn't mean we don't coordinate. Buffs are srsbzns! Well, they're at least practice.

Dear everyone: Nexus isn't Karazhan, UK isn't Icecrown, but five mans is where good group behavior is practiced and becomes habits! It's not srsbzns, but it's at least nice to have a veneer of professionalism and proper group etiquette!

Dear Tank: Is Righteous Defense up? Is Blessing of Sanctuary up? Is Seal of Shiny Holy Acid up if it’s a boss? Yes, yes, yes? THEN Pull! No, but you pulled? AGH CAST QUICKLY THEN RESUME TANKING. There’s an addon to help you, self, and it’s called brain. Stop being Paladumb! … Dear self: what? You’re the tank, self. ACK.

Dear Tanking: When do you ever stop being an adventure? When do you stop being fun? With Divine Bwee on the horizon I don’t see this being anytime soon. Heck, even all these people and all their frustrations are just dust in the wind.

**One thing I want to talk about, later, is that, talking to some people (former guildies) I realized that a lot of it isn’t that WoW Is Too Easy (how’s that ToGC 25 coming? Herald of the Titans? Mmm?) isn’t that there’s no challenge, but rather it’s ‘Too Accessable’ – what I, unkindly, refer to as “elitist prickery”. It’s not “too easy” in that there’s no challenge, it’s too easy in that it’s not “all challenge” and that, god forbid, Blizzard put in an optional “easy mode” and/or that the rewards for harder modes aren’t more distinct. Yeah, (WARNING: PSYCHOLOGY) a lot of the bitching is either a) people who’re tired of WoW and thus taking an indistinct phenomenon that might not even be wholly articulate to them, and/or just generalizing that into “WoW Is Too Easy” because encounter nerfs and ‘accessibility’ make it an easy target, or b) people who can’t stand the thought of their being similar but easier content because it somehow (yes, my sarcasm means I understand but have no sympathy for this viewpoint) diminishes their own accomplishments. Grevlon (I gather) and a few of my former guildmates, I’m looking at you. Wow, digression again!

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Pragmatism

February 1, 2010 at 7:40 pm (Uncategorized) (, , , )

I am sure there’s a much longer and more interesting post here, but it escapes me. I’m sure I can edit, or just write a new one. ^^

disclaimer! my memory is like a goldfish made of swiss cheese and any info regarding officer stuff is secondhand and inference, so Amber/Mach/Atropus/Evisc (cognrats) / etc?, if I get something wroooong, just smack me.

So, first up, BoO needs peoples! I’m sure that most people right now reading this are either a) guildies, b) former guildies, or c) other friends, so not exactly a diverse and virile pool of recruitables, but if you want to join us for funs and lulz, come stop by the forum… just, please, don’t be a DK or a Hunter because we have so many. Besides then if you’re a hunter you need to compete with me for loot, and that makes Spiffykitty the Ghostsaber and Agincourt the Frostwolf sad. Please, think of the pets!

Anyway – I was talking to Atropus (who happens to be an officer, god help us all), about how the guild is trying to recruit, and what we need, and thinking of optimality, he lists what we could best use for tanks, healers, and even dps (yes, folks, we need dps – unthinkable!). My first question is how much recruitment is ironclad on only recruiting certain classes and specs for diversity, and how much it’s trying to recruit to fill one of the four/five/six main roles in a raid (tank – the MT/OT distinction seems a bit to have evaporated in Wrath, tank heals, raid heals, melee dps, ranged dps, magical dps – the distinctions being important in Wrath, though while it seems it’s either melee vs. ranged or physical vs. magical*, but I’m not sure if that’s really two distinctions or three – lol, Hunters).

(*which puts some classes, such as Survival Hunters in a bind, because *Cam Clarke voice* half of my dps is magical *beat* … and the other half is fabulous. */Cam Clarke voice*. 😦 Fuck you, dolphiiiiin Lady Deathwhispeeeeeer!)

… Holy crap, I digress. Anyway, it was about this time when I realized, when it comes to getting a lot done in life / WoW / what do you mean they’re not the same?, my guiding principle is Pragmatism. I’ve seen guilds choke on putting principle above pragmatism and getting nothing done to my mounting frustration, and I’ve seen guilds that claim pragmatism as a shroud bloat and topple because they’ve got no principles to hold it up.

I’ve been in, hrm – Green Mountain Militia, Omen of Faith, Hotuken Knights, Magnate, Infinium, Curse of Eminence, Pride of Victory, Brotherhood of Oblivion – holy crap, eight guilds over ~three or four years. And of the many things I’ve learned (besides, holy crap, I could write a book of studies on the psychology of Warcraft) is that, ultimately, for things to get done, things need to get done. Which is kind of a loltautology, but I don’t think a lot of people frame it like that (which I mean in general, BoO’s recruitment is a leaping point for this, not the point/target of this). And how do you get things done? Practicality!

You really need a tank to do something. You have two options in front of you – a Death Knight, and no tank. Now, if you go with the no tank, then nothing happens. Now, maybe you have an irrational mistrust of Death Knight tanks, or think “they can’t MT” despite all the contradictory evidence in front of you and your own misconceptions about the class, like “they don’t have a taunt except Death Grip” – so you might not want to go with the Death Knight. But he has a frost spec, and when asked what presence he tanks in, he says “Frost, duh” (seriously, ask – you’ll save a lot of time if you’re pugging a DK tank by asking that one question), so if you at least give him a try, then there’s a chance that, wham, you have made progress!

Similarly, going back to the example provided by BoO and then fictionalizing, if you have raid slots, going with your optimal choices for buff / ability / gear diversity is, well, optimal. However, ultimately, if you’re too specific you’re either not recruiting anyone or taking forever, and with the modern distribution of buffs the need for a specific class is pretty much largely gone (unlike the worst days of raid tuning that I know of, Ye Olde Sunwell Plateau), you can “bring the player, not the class” to fill most raid spots – be practical, and then your recruitment pool is a lot better … and then, wham, you’ve filled out the guild.

I’m sure there’s a lot more examples I’ll think of later, because sometimes, with some people, it seems like a foreign concept, and if it’s too foreign, the whole languishes in doing nothing, or just doing Ulduar 10 / undermanning 25 again.

Good luck in WoW and in life. /wave

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Who called it?

January 29, 2010 at 11:12 pm (Uncategorized) (, , )

I called it! Way back in August / September when some people were bitching about how Cataclysm would have almost no new raid content, because “Ragnaros is back”, “they’d just be doing what they did with Naxx, but more of it” (nevermind that to most of the population of WoW, Naxxramas WAS new content) … So I’d like to quote THE Blue, Ghostcrawler:

“I’ll also add that for Lich King we just brought Naxxramas back and adjusted the bosses for 10 and 25 raid sizes. The Cataclysm raids are new content with new maps and new bosses. We’re just trying to hit the nostalgia button with mentioning old foes like Ragnaros. Ragnaros may be back, but he’s not in Molten Core.”

What is it I said when we finally started doing Ony right, and man it was smoother? Oh yeah. Ah, vindication – the sweetest of all drops!

Man, I can’t wait for Cata.

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Aww, I missed the leading edge of the tank/healer brouhaha.

January 22, 2010 at 9:21 am (Uncategorized) (, , , , , )

Oh well!

So aparently, while I was slacking off, a small little WoWgument broke out over some guy’s post with his assertions that tanks and healers a) are more integral to progress than dps, and b) thus deserve preferential treatment and additional rewards. I heard it via reading Ky’s reply, over at Casual Hardcore.

Now, ‘unfortunately’, this hit the blogorum over two weeks ago, and even Ky’s post was three and change days ago, so plenty of posts in reply and comments have hashed and bashed this, and I missed out. I am currently a sad little spacegoat with a pout because I didn’t get to be all topical on this topic. Though it is kind of amusing, as over the past couple days, both ignorant of this, Atropus and I have been kicking the idea around. He contends that DPS is the most important role in a current-content raid, though I maintain that they’re all equally important. If any of these three components functioning are functioning below par, the group will fail.

Rule 4) Pay attention. If you die in a fight because you weren’t paying attention or weren’t listening, you will be called out for it. It is not a healer’s job to keep a dps alive if that dps is just being foolish. It is not a tank’s job to keep threat off a dps if they aren’t bothering to use their own threat control measures.

I’ve been in that guild. I’ve been in a guild that really did bring in the loot council to override dkp by saying that if a tank or healer wanted something in new content, dps couldn’t bid. I’ve been in a guild that wiped repeatedly on Thaddius, but still, priority went to tanks and healers even though we were dying on enrages. All of this gets my middle finger.

Basically, everything that I have to say has already been said, I just wanted to express my own D: over this whole thing. Though it amuses me – it seems only some tanks and some healers agree with the thesis, while no dps seems to; meanwhile all dps BUT ALSO AND many tanks AND many healers disagree with it.

In fact, outside of the one time I tried Trial of the Grand Crusader, the vast majority of wipes I’ve seen in Ulduar, in Trial of the Crusader, and even in Icecrown Citadel, haven’t been from the gear of anyone, especially not healers and tanks. Wipes are generally because we tried to do it wrong (21 man Marrowgar, use two tanks on Patchwerk 25, etc), someone made a mistake (standing in something glowing on the floor, crossing the streams, etc), or because dps didn’t put out enough numbers. While there’s a huge component of competency to putting out maximal dps, only one of these problems, with them taken as current content, is gear related. Hint: it’s not one dealing with healers or with tanks. Iron Council stands out as an exception, but that’s Iron Council.

In Summary: I appreciate my tanks. I appreciate my healers. I don’t appreciate the attitudes some of them get, or trying to write me and my fellow great dps – or even just my dps brethren in general – as less vital to the raid effort, and I certainly don’t appreciate the condescension. Frankly, if any of us want prog, we all need each other. So…

Tread light… lest we unionize. o/

(Incidentally, this is my first post with the “beware: opinions!” tag, but as time goes on I’ll probably post quite a few more of them, especially as Cataclysm draws near. I can be a bit vocal and outspoken at times; but if people disagree with me – my email is public (or it should be), and I will approve any comment posts – speak up! I welcome it.)

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