Promotions! That’s now LIEUTENANT Huntard!

May 28, 2010 at 6:42 am (Uncategorized) (, , , )

I – pledge – my – allegiance
Toooo all things dark
And I promise on my damned soul
To – do – as I am told
Lord Beelzebub has never seen
A soldier quite like me
Not – only – does his job

But does it hap-pi-ly…

*smiles slowly*

As of tonight, I am an illustrious officer in the glorious Brotherhood of Oblivion. If you’ll permit me a moment?

MU WA HA HA HAHAHAHA.

Ahem.

… POWER! AHAHAHUHAHA

… AHEM, self. I said “AHEM”.

Oh. Well then. I’ll be nice. And quiet. I guess.

I promise to be fair and to keep the interests of the guild and it’s functioning close to heart. I truly believe in good officering, and I shall to my best to carry out the duties of my office. I just have some fun with the affected appearances of power-mad glee.

Also, it’s been a couple months, but I’m back. I’ll get something about Hunter Changes, well behind the curve, up in the near future. And maybe talk about what it means, to me, to have – and to be – an officer.

But I figured the shiny new silver bar was a good reason to dust this place off and come back. Hello again. 🙂

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Hey, Math, what do you want for Cataclysm?

February 9, 2010 at 8:17 pm (Hunter) (, , )

Well, Papa Winter Veil, since you asked …

0) Non-consumable Ammo: WE ACTUALLY GET THIS ONE. I am please.

1) The abilities we were almost given @80 in Wrath!Beta to come back @85: Camoflage and the awesome Trap Thrower. Maybe also Explosive Shot resetting the duration of Immolation Trap; though I’m not sure from the theorycrafting angle if that would ever eclipse Black Arrow’s functionality, epecially when well-timed / transitory buffs are intersecting.

2) Beast Mastery: The ability to dual-wield pets. “Because fuck yeah” is all the argument this needs at all.

3) A Hunter-specific quest chain. Class-specific quests and rewards in general, sure. I’d like to see Warlocks get a flying mount, and Hunters get at least a ground mount. Specifically, a quest where you go forge the saddle and the barding and then out into the wilds (of Un-Goro) and tame your personal mount of sheer win: an armored devilsaur. Pallies have their chargers, Warlocks have their felsteeds, but seriously, if any class in the history of ever had the most fitting flavor for a class-specific mount, it’s Hunters. Tame Beast, anyone? And if you could Tame a beast and ride it around, and you tell me you’d pick anything other than a devilsaur, you’re a dirty stinking liar. 😛

4) Or how about an ability that you can ride an enlarged version of your pet (which granted might cause a lot more graphical work for just one class) which then shrinks when you ‘dismount’ by leaping off it to go on the offensive. Just because it’d be lulsome.

5) Gun models that are two pistols in terms of looks and models but mechanically are still a single item. An alternative is a talent to carry a second ranged weapon of our same ammo type in our normally-melee slot, but I’m not sure that the overall loss of stats on our stat-stick would be made up by a sort of Titan-Grip talent, unless it maybe doubled up on any shot we use instead of just auto-shot.

6) Some sort of functionality to hunter’s mark beyond a class-specific RAP-buff. Mark it on party/raid minimap, increase range / no deadzone (but see below) against the marked target, maybe – I don’t know what. Just that right now there’s no reason not to put it up but it’s not really anything beyond +lots of RAP.

7) Pet’s Wrath! – sort of like Raise Ally for Death Knights meets Eyes of the Beast. If a hunter dies, with his pet active, rather than the pet vanishing, the hunter can take control of his pet which gets some buffs and/or new abilities (making it in this form equal to a raised pc!ghoul in utility and damage regards) to keep fighting until the pet dies or a certain duration passes. REVENGE OF THE SPIFFYKITTY. Plus, I want to hear Amber go “Omnomnom! AVENGE ME!”, because it’d be awesomely hilarious.

8) Play Dead – srsly. When the Hunter FDs, the pet should, too! Also, being greedy, purely greedy, a 90% damage reduction of AoE damage like our pets’ ‘avoidance’ – ’cause I’m sick of FDing and not surviving because someone pulls over a cleave or whirlwind or nova or something. ^^;

9) Rapid Fire makes haste speed up our GCD while active. Yeah, it’d throw rotations a bit out of whack and, under focus, might make us a bit more focused-starved (unless it also slowed down focus consumption), but haste is fairly useless to hunters (less in Cata, but still!) – this would give us, a fairly purely sustained class, a 3m CD for burst (sorta) and make it a more useful talent for more than eking out a bit of White DPS.

10 and Finally: an end to this asinine new!deadzone. Some might argue it makes no flavor sense – which I don’t usually truck much with this argument as normally presented, fuck that! I want to redneck motherfuckers in my flying magic space goat game! Some might argue it’s for balance purposes, but I don’t really think it’s that bad. Might it make hunter pve too easy? I dunno, we still go squish. But I don’t really think of Arena as the best of balance points. Maybe I’m just a casual pvper who needs to LEARN TO KITE PLAYERS NEWB, but honestly I’d rather not have the be the ONLY class who has to worry about shooting range – and if it costs us Raptor Strike, Mongoose Bite, and Wing Clip to get it well then BOO HOO melee hunters are a myth and it’s a steal at twice the price. We’re not a melee class, and we’re the only ranged class who can’t pointblank. Either make us able to shoot at melee range OR cause a lot of QQ by forcing other ranged classes to need to dps at range.

Just some scattered hunter thoughts and a bit of content. Although we’d always all like New And Shiny things, the class is fairly fun and a bit diverse- but yeah. Gimmie shinneh.

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This is threatening to turn into a Newbie Tank Blog.

February 4, 2010 at 9:55 pm (althattery) (, , , , , )

Adventures In Babysitting Tanking! I guess I’ll have to write a bit on Being A Hunter … and I think I even found a niche. I’ve discovered that recently a lot of people talk about a lot of things on my mind and what I want to say, has been said (contra-DPS bias, people calling BS on people saying WoW Is Easy**) – the idea of “what to write” (other than just expressing myself on the subject for my own fun writing about it) is best answered by “what do I want to read, but am not finding elsewhere” (and unless I’m missing a blog or two, there’s some excellent theorycrafting FAQs on Huntering but not much in the way of middle ground. “This is what we found”, newbie help (which is immensely helpful – I’m half the hunter I am today because of the bestest hunter blogger evar, BRK. <3) – but when I was just digging into Huntering some moar explanation would have been nice. Maybe I can help someone else. Wow, digression.

What I'd really wanted to do, though, today, now, was a bit of an open letter to people in random dungeons:
*Dear Death Knights: Please, don't drop Death and Decay in front of mobs before I pull; please wait for me to at least hit them with my shield, taunt, or judgment, and especially please let them get into my Consecration. I'd like a leadup on threat, please. On the up side, I figured out what to do with you – you're gonna waste your runes because I'm going to just move to the side and pull them so they don't run through it.

*Dear Death Knights again: please, use Death Grip tactically, rather than "I want to dps you, you're not here, I'm not going to walk to where you are WHEN I HAVE DEATH GRIP WHY WOULD I DO THAT"? Death Gripping a stray mob, a runner, or especially a caster my shield missed into melee range (especially into my consecration) is a good use of Death Grip. When I'm running to the mob and you're behind me and you pull them past me and to you, that is a poor use. When you are standing three feet behind me and pull it into the space between us, this just makes me go WHAT THE FUCK. Also, I'm trying to tank them, which means I need to move so everyone is more or less in front of me again. So I can, and so they don't hit my weak point for massive damage.

*Dear Warriors: Kind of like with DKs and death grip… If I'm moving to attack, and haven't thrown my shield, please don't charge. If you go zooming past me before I stop and tank you have probably opened up too early. I know that charge gives you rage, and that's fine, but hold off on a second, okay? Which reminds me – popping Bloodrage before I even start MOVING? That's not time efficient. That's not going to poke me to go – I'm going to go when the healer is ready and some of the DPS is. Jumping the gun is just annoying. If I were a bitch I'd let it wait out THEN pull. But i'm not there, I'm not like that – yet. And like Healers have healing instinct, I have tanky instinct. Maybe I want to let you die, but while petty – and kinda fun! – it's not practical. We might need your dps. I want to have you live, stop making it so hard, and stop trying to tank by charging early and opening up with sunders or even a devestate. PLEASE.

*Dear AoE: At heart, I am Hunter. I love you. But please for the love of god wait to show up until I have agro! We don't get along like this. I know you love me, and I love you, but when I'm not Huntering we're a bad mix unless there's a bit of an aggro buffer! Let me get my dance in with every tank's girlfriend, and then I'll dance with my bestest friend, mmkay? I mean, yeah, there's a reason I'm a Paladin tank, lolaoethreat, but we can't just hop to the first dance of the night right away together.

*Dear everyone: let me share with you a good rule of thumb. Does it have a cast bar? Does this cast bar go down because it casts heals? Or does it make big glowy zones of hurtypain that call to you like sirens to stand in theMNOBESTRONGMOVE … ahem … yes? Chances are these people, even if they don't have the big glowy skull that is WoW's bash-them-with-a bat signal, they die first. Please kill the casters. Plus, sometimes they have AoE! They're threatening our precious AoE DPS monopoly! ATTTAAAAACK!

*Dear mage: YOU DROPPED A TABLE I LOVE YOU HAVE MY BLESSING BABIES. Oh? You didn't? BAH HERE HAVE KINGS ANYWAY but I will be glaring at you while I nom my Crusty Flatbread instead of Delicious Mana Manna. (do dooo doo do, mana manna…).

*Dear other paladins in the group besides me and probably Temnyi who's healing me: we like to hash out who's covering what. Usually, Tem has Imp. Wis, and I don't have Imp Might yet, so I kings, and he does Blessing of Wis/Might/Otters. If you've got Improved Might or something, let us know. Or you can do kings and I'll do him a favor and put Sanc on everyone. Don't just start dropping blessings! I mean, most of the time, buffing everyone is appreciated, but just because we're not running / configuring PallyPower for lol5mans doesn't mean we don't coordinate. Buffs are srsbzns! Well, they're at least practice.

Dear everyone: Nexus isn't Karazhan, UK isn't Icecrown, but five mans is where good group behavior is practiced and becomes habits! It's not srsbzns, but it's at least nice to have a veneer of professionalism and proper group etiquette!

Dear Tank: Is Righteous Defense up? Is Blessing of Sanctuary up? Is Seal of Shiny Holy Acid up if it’s a boss? Yes, yes, yes? THEN Pull! No, but you pulled? AGH CAST QUICKLY THEN RESUME TANKING. There’s an addon to help you, self, and it’s called brain. Stop being Paladumb! … Dear self: what? You’re the tank, self. ACK.

Dear Tanking: When do you ever stop being an adventure? When do you stop being fun? With Divine Bwee on the horizon I don’t see this being anytime soon. Heck, even all these people and all their frustrations are just dust in the wind.

**One thing I want to talk about, later, is that, talking to some people (former guildies) I realized that a lot of it isn’t that WoW Is Too Easy (how’s that ToGC 25 coming? Herald of the Titans? Mmm?) isn’t that there’s no challenge, but rather it’s ‘Too Accessable’ – what I, unkindly, refer to as “elitist prickery”. It’s not “too easy” in that there’s no challenge, it’s too easy in that it’s not “all challenge” and that, god forbid, Blizzard put in an optional “easy mode” and/or that the rewards for harder modes aren’t more distinct. Yeah, (WARNING: PSYCHOLOGY) a lot of the bitching is either a) people who’re tired of WoW and thus taking an indistinct phenomenon that might not even be wholly articulate to them, and/or just generalizing that into “WoW Is Too Easy” because encounter nerfs and ‘accessibility’ make it an easy target, or b) people who can’t stand the thought of their being similar but easier content because it somehow (yes, my sarcasm means I understand but have no sympathy for this viewpoint) diminishes their own accomplishments. Grevlon (I gather) and a few of my former guildmates, I’m looking at you. Wow, digression again!

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